A Game About Spatial Intelligence
Part of a two years standing collaboration with a group of psychologists led by professor Robert Plomin, Spatial Spy is an exploration game where people solve missions in a imaginary city. Missions have to do with spatial intelligence, and range from orientation, landmark recognition, perspective view and so on. Every action is recorded and stored into the King’s College database, where all the data are then analysed. For this game I took care of the project direction, the game design and the programming.
The game has been translated in Chinese and Russian and it has been made while working for ETT.